Caused by rBd6525e8d133b.
In the case of 'Multi-View' Stereoscopy, the view index is stored in
ImageUser->view (in contrast to 'Stereo 3D' mode where it is stored in
ImageUser->multiview_eye), but as soon as the IMA_SHOW_STEREO flag was
set, only multiview_eye was considered.
Now do as is done elsewhere and also check BKE_image_is_stereo(ima) to
use ->multiview_eye, use ->view otherwise.
That being said, this patch will use the right view selected from the
menu now, but introduces a crash sometimes in binding the texture which
I will still have to investigate.