The thumb brush was updating the area normal per brush sample, which was
making unstable sampled normals for setting the displacement direction
when the vertices are moved too much from their original positions.
Now it always uses the original normal except when using anchored
strokes. In those cases, the normal always needs to be updated.
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- T85079 (branched from master)
- Build Status
Buildable 12399 Build 12399: arc lint + arc unit