With this fix the character takes into account the movements that come from mouse look actuator.
Basically, it takes the rotation of the both axes from the mouse movement and it adds them to the character direction.
File for testing:
Differential D1023
BGE: Fix for T42709 (mouse look + character related) Authored by Jorge Bernal (lordloki) on Jan 23 2015, 11:43 PM.
Details With this fix the character takes into account the movements that come from mouse look actuator. Basically, it takes the rotation of the both axes from the mouse movement and it adds them to the character direction. File for testing:
Diff Detail
Event TimelineComment Actions This area isn't really maintained AFAIK, if you're sure this fix is good and tested well, I think you could go ahead and commit it.
Comment Actions
I tested the fix and it works but it needs that the mouse look actuator is above character actuators. I'm trying to find a way to solve this. Comment Actions Bug fixed by @Thomas Szepe (hg1) at commit rB29e968a Closing this differential as it has no sense now. Thanks for reviewing | ||||||