Design Decisions
Added a remesh_mesh function similar to triangulate_mesh used by the triangulate node. It was added so the function and structs don't need to be rewritten and more code can be shared.
WORKING:
- Voxel
- Block
- Sharp
- Smooth
TODO:
- Better defaults
- Fix crashing when a 3D viewport is open when using the Block, Smooth, and Sharp options.
- Fix weird results when using the Block, Smooth, and Sharp options.
Results created using the Smooth options and default settings
Broken
Working(Used the modifier to get this)

