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Geometry Nodes: Expose "shade smooth" as an attribute
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Authored by Hans Goudey (HooglyBoogly) on Feb 26 2021, 2:12 AM.

Details

Summary

This patch exposes the "Shade Smooth" value as an attribute. This
setting is exposed as a check-box in the mesh data properties, but
the value is actually stored for every face, allowing some faces
to be shaded smooth with a simple per-face control.

One bonus, this allows at least a workaround to the lack of control
of whether meshes created by nodes are shaded smooth or not: just use
an attribute fill node.

Diff Detail

Repository
rB Blender

Event Timeline

Hans Goudey (HooglyBoogly) requested review of this revision.Feb 26 2021, 2:12 AM
Hans Goudey (HooglyBoogly) created this revision.
  • Merge branch 'master' into geometry-nodes-shade-smooth-attribute
This revision is now accepted and ready to land.Mar 9 2021, 1:41 PM