Page MenuHome

UI Cleanup: "Draw" to "Display"
ClosedPublic

Authored by William Reynish (billreynish) on Feb 26 2021, 8:50 PM.

Details

Summary

In Blender, we used to use the term 'draw' to refer to information that is being displayed to the user. For version 2.8, it was decided to change these instances to 'display' instead. This was to avoid the ambiguity between end-user drawing tools and display options.

From the Oxford English Dictionary:

Draw
produce (a picture or diagram) by making lines and marks on paper with a pencil, pen, etc.

Display
show (data or an image) on a computer, television, or other screen

Therefore, we should use draw when referring to drawing tools for making marks, but use display when referring to information shown/displayed to the user.

From a user POV, the computer displays certain information, whereas the user draws a mark.

Apparently this change was not implemented consistently, so this patch changes all remaining instances of draw (in context of displaying information) to display.

Diff Detail

Event Timeline

William Reynish (billreynish) requested review of this revision.Feb 26 2021, 8:50 PM
William Reynish (billreynish) created this revision.

The improvements here look great! The consistency is nice, and the change gave the opportunity to do some other fixes to the descriptions.

This revision is now accepted and ready to land.Feb 26 2021, 9:00 PM

Nice! Although this reminds me how much I dislike the names and descriptions of WM_OT_call_menu, WM_OT_call_menu_pie, and WM_OT_call_panel. Can these not be like "Open Menu", "Display a predefined menu" and not use the "Call" terminology?