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Manual: Add Page for Attribute Proximity (Geometry) Node
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Authored by Victor-Louis De Gusseme (victorlouis) on Feb 27 2021, 3:43 PM.

Details

Summary

Manual page for the Attribute Proximity node, ready for review.

Diff Detail

Branch
/trunk/blender_docs
Build Status
Buildable 13295
Build 13295: arc lint + arc unit

Event Timeline

change Location to Position

Thanks for working on this! Looks good as far as I'm concerned. I'm accepting without another review iteration since the changes are simple. We'll want to give you commit access to the manual so you can do that yourself too.

manual/modeling/geometry_nodes/attribute/attribute_proximity.rst
16

Both these positions and the distance -> Both the positions and the distances

27

Maybe worth mentioning the type of the attribute created is float.

28

Like you noticed in the chat, typo here.

42

You can add some more detail here:

Target Geometry
   Points
      Calculate the closest point or vertex on the target geometry.
   Edges 
      Calculate the closest point anywhere on the edges of the target geometry's mesh.

etc. Something like that at least.

This revision is now accepted and ready to land.Mar 2 2021, 11:30 PM

feedback by Hans an example with point cloud

Victor-Louis De Gusseme (victorlouis) marked 4 inline comments as done.

Thanks a lot, looks great!