The shader was filtering everything but the selected color.
The fix inverts the check to make sure that color is selected.
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- T86370 (branched from master)
- Build Status
Buildable 13370 Build 13370: arc lint + arc unit
Event Timeline
Comment Actions
@Clément Foucault (fclem) Can you review this small change? You know better than me was going on in the shader.