Adds hair tangent (direction) output to hair info node.
Outputs a unit vector tangent to hair, pointing in the direction of hair growth. Works for Cycles and Eevee.
Why it is needed?
- Enables numerous shading effects.
- Hair tangent is impossible to derive mathematically from normal or view direction.
- Tangent is evaluated in D10706: Eevee hair shader, but instead can be connected to this node.
- Rightclickselect requiest and devtalk.
Naming
- It is tangent to hair.
- Name "direction" would be confusing for curly hair.
- It is not "root normal" since it is not locked to a hair root, and is not constant along hair. Though, it is still works for a RCS request.
