The problem occured because last_node_hovered_while_dragging_a_link was not set on node_link_init.
Details
Details
- Reviewers
Hans Goudey (HooglyBoogly) - Maniphest Tasks
- T87356: Bad offset for node link in multi-input socket after disconnecting
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- fix_multi_input_socket_crash_bug_T87358 (branched from master)
- Build Status
Buildable 13979 Build 13979: arc lint + arc unit
Event Timeline
Comment Actions
It's much better, but I still see a flicker on the top position for one redraw before the top link moved back to the center. I'd hope it would be possible to fix that.