Convert curve vec and curve rgb shader nodes to geometry nodes, based on node_shader_valToRgb.cc implementation.
Details
Details
- Reviewers
Jacques Lucke (JacquesLucke) - Group Reviewers
Geometry Nodes - Commits
- rB8cd506639a78: Geometry Nodes: Add Shader Curve Nodes
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- master
- Build Status
Buildable 14725 Build 14725: arc lint + arc unit
Event Timeline
| source/blender/nodes/shader/nodes/node_shader_curves.cc | ||
|---|---|---|
| 149 | Reorder this with the line below. | |
| 149 | Looks like we should add a mutex in BKE_curvemapping_init or so. It feels like there is a race condition currently. That can be done afterwards (we have similar cases already in other places). | |
| 323 | reorder lines here as well | |
Comment Actions
Please add the geometry nodes tag to the commit, so that it is added here: https://developer.blender.org/project/121/item/view/655/