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Fix sculpt connected components tagging hidden geometry wrong
AcceptedPublic

Authored by Pablo Dobarro (pablodp606) on Apr 18 2021, 6:52 PM.

Details

Summary

The floodfill operation ignores hidden vertices, so this was causing all
hidden vertices to be filled with individual ids, which is not expected.

Found by @Joseph Eagar (joeedh)

Diff Detail

Repository
rB Blender
Branch
fix-connected-components-hidden (branched from master)
Build Status
Buildable 14090
Build 14090: arc lint + arc unit