This was caused by the closure refactor. The radiance being masked
for SSR, we need to not enable SSR when trying to render the specular
color pass.
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
Differential D11028
Fix T87440 EEVEE: Specular Light Viewport Render Pass wrong behavior Authored by Clément Foucault (fclem) on Apr 20 2021, 3:07 PM. Tags None Subscribers None Tokens
Details This was caused by the closure refactor. The radiance being masked
Diff Detail
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