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Fix T87440 EEVEE: Specular Light Viewport Render Pass wrong behavior
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Authored by Clément Foucault (fclem) on Apr 20 2021, 3:07 PM.

Details

Summary

This was caused by the closure refactor. The radiance being masked
for SSR, we need to not enable SSR when trying to render the specular
color pass.

Diff Detail

Repository
rB Blender

Event Timeline

Clément Foucault (fclem) requested review of this revision.Apr 20 2021, 3:07 PM
Clément Foucault (fclem) created this revision.
This revision is now accepted and ready to land.Apr 20 2021, 4:37 PM