This is a basic star pattern node that outputs a polyspline. Options to control the inner and outer radius, the number of points, and the twist of the valleys.
Details
Details
- Reviewers
Hans Goudey (HooglyBoogly) - Maniphest Tasks
- T89220: Curve Primitive Nodes
- Commits
- rB86c6769e2033: Geometry Nodes: Curve Primitive Spiral
Diff Detail
Diff Detail
- Repository
- rB Blender
Event Timeline
Comment Actions
I like this more than I expected actually! It seems like a nice basic node to have. I'd still like some confirmation from artists that this is useful though.
Could we display/specify the twist as an angle? I think that would make it more self-explanatory.
| source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc | ||
|---|---|---|
| 24 | PROP_FLOAT doesn't do anything here, it's a property type, not a subtype | |
| 43 | This can be const | |
| 45 | const float inner_x = ... ... const float outer_x = ... | |
