Extend the stroke following an approximated circluar/helical curve.
This can be used as an effect for lineart or on its own as helix generator.
The UI looks like this:
This is the testcase for how it should work:
In this file the circle should stay exactly as is while the overshoot factor gets changed during the animation.
You can also dissolve single vertices of the circle and the result should stay the same.
For Line Art examples look at some of the comments in this patch.
This is an example of what can be done with it as helix generator: (using the default cube)











