Added an utility function which performs vertex split based on the loop
normal so now backing API matches to what's happening in Cycles and BI
in terms of autosplit.
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- rB Blender
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I couldn't apply the patch using arc patch D1174 (Usage Exception: Unable to apply patch!) did you create it with arcanist?
I think your patch may remove the need for the following in object_bake_api.c:
"/* triangulating so BVH returns the primitive_id that will be used for rendering */"
I would like to test it, but I'm a bit short in time to manually applying the patch.
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For the records, it seems that the TriangulateModifier is still needed for Cycles Bake even with this patch.