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Fix channel packed images display in the Image/Node editor
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Authored by Philipp Oeser (lichtwerk) on Jul 9 2021, 5:14 PM.

Details

Summary

Channel packed images should not have their RGB affected by alpha.
rendering in Cycles and Eevee was fine already, but displaying these was
not right in the Image and Node editors.

Not 100% sure what to do for the "Color and Alpha" mode, but I guess
this should stay like it was before (applying the alpha).

"Color", "R", "G", and "B" modes were changed to not have color be
affected by alpha though.

ref. T89034

Diff Detail

Repository
rB Blender
Branch
T89034 (branched from master)
Build Status
Buildable 15736
Build 15736: arc lint + arc unit