Direction mode was not taking the start point into consideration when normalizing the direction vector.
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Details
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Diff Detail
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- rB Blender
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I'd expect the direction to be relative to the start point instead of a point in 3D space it's pointing towards.
In this case a direction of (1,0,0) should always be parallel to the X axis as the start moves around.
Comment Actions
I was confused about the proper desired function of this code. This patch makes direction a vector to angle the line rather than a target.