Caused by rBbbb2e0614fc3: Performance: Draw play head as an overlay
Since above commit only the playhead is updated as an overlay in
animation playback (was moved out of drawing of the main region for
perfomance reasons).
The driver value "debug" visualization is very useful to have during
playback though but was left in main region drawing as part of
draw_fcurve (thus does not update in realtime anymore).
Moving graph_draw_driver_debug into the overlay is not feasible
because it requires animation filtering which has significant overhead which needs to be avoided in the overlay which is redrawn on every UI interaction.
Now tag the whole main region for updates in the Driver Editor during playback instead (which will make the Drivers Editor as slow during playback as before rBbbb2e0614fc3 -- but with realtime updates of the debug visualization).