Assigning a mesh seems to do its own parameter copying, which
means we need to manual copy its vertex groups here.
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- Repository
- rB Blender
- Branch
- fix-object-data-assign-vertex-groups (branched from master)
- Build Status
Buildable 16180 Build 16180: arc lint + arc unit
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Maybe you would look at this Campbell? The fix is quite simple, but I just feel it's odd to have to do this manually here. I get the sense this function could be a fair amount simpler than it is.