Makes it possible to cancel rendering and have current state of all
passes written to the render result, matching old behavior.
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
Event Timeline
| intern/cycles/integrator/path_trace.cpp | ||
|---|---|---|
| 158 | Remove ann. | |
Comment Actions
Noticed some issue with the viewport render, minor thing though: no need to run_wait_for_work if cancel has been requested (otherwise the loop becomes infinite). Hope you don't mind this being solved directly without another review iteration :)