Without being able to define a state for a texture, the API is limited to
a single state which may not be desirable.
Details
Details
- Reviewers
Clément Foucault (fclem)
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- pygpu_unif_sampler_state (branched from master)
- Build Status
Buildable 16697 Build 16697: arc lint + arc unit
Event Timeline
Comment Actions
This parameter is very useful for testing.
So it was committed in advance:
rB2aad8fc7bc2a: PyAPI: GPU Shader: add 'state' parameter to uniform sampler