- Write accumulate volume albedo along ray
- Write view direction as normal
- Fix incorrect write of surface albedo after volume scatter
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- denoise-volume (branched from master)
- Build Status
Buildable 16811 Build 16811: arc lint + arc unit
Event Timeline
Comment Actions
For some files there is no real difference, but in some like these it does help to reduce noise or preserve detail around boundaries better.
| Old | New | Albedo Pass | |
| denoise_volume test | |||
| wdas_cloud |





