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Fix: node wrangler wrong node outline position if the node has parent
AbandonedPublic

Authored by shym (Shiyamad) on Sep 11 2021, 7:52 PM.

Details

Summary

While lazy connecting node sockets or lazy mixing nodes, the drawing position of the node outline is shifted if the node has a parent.

This happens because the dpi factor is applied before adding the locations of the parent nodes.
Fix this by applying the dpi factor after adding the parent nodes' locations.

Also, the TODO task of using a while loop to get the global location of a node has been done since it is closely related to this fix.

Diff Detail

Repository
rBA Blender Add-ons
Branch
node_wrangler_use_while_loop_node_global_location
Build Status
Buildable 16939
Build 16939: arc lint + arc unit