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Geometry Nodes: New Realize Instances node.
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Authored by Jacques Lucke (JacquesLucke) on Sep 18 2021, 3:13 PM.

Details

Summary

This adds a new node that turns instances into actual geometry.
Also see https://devtalk.blender.org/t/explicit-instancing-proposal/20494.

Diff Detail

Repository
rB Blender
Branch
temp-geometry-nodes-realize-instances-node (branched from master)
Build Status
Buildable 17121
Build 17121: arc lint + arc unit

Event Timeline

Jacques Lucke (JacquesLucke) requested review of this revision.Sep 18 2021, 3:13 PM
Jacques Lucke (JacquesLucke) created this revision.
Hans Goudey (HooglyBoogly) added inline comments.
source/blender/nodes/geometry/nodes/node_geo_realize_instances.cc
19–21

Might as well remove those UI includes here

This revision is now accepted and ready to land.Sep 19 2021, 7:02 AM

I actually thought about this node over the weekend. I didn't know there was some action here, nice.

  1. Shouldn't that be treated as any other "convert" nodes? In other words, to name it "Instance to Geometry"? (or "Instance to Real")
  1. Is it recursively handling instances of instances?

Shouldn't that be treated as any other "convert" nodes? In other words, to name it "Instance to Geometry"? (or "Instance to Real")

Hm, one could argue that way. Personally I prefer the name used now, but don't have a too strong opinion.

Is it recursively handling instances of instances?

Yes, it just realizes everything recursively.