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Fix T91861: Black environment behind shadow catcher
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Authored by Sergey Sharybin (sergey) on Oct 4 2021, 2:21 PM.

Details

Summary

Always sample background pass behind shadow catcher (if the pass
exists, of course), regardless of whether shadow catcher will be
used as approximate or accurate.

Allows to combine accurate shadows into an environment map.

Diff Detail

Repository
rB Blender
Branch
fix_T91861 (branched from master)
Build Status
Buildable 17543
Build 17543: arc lint + arc unit