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Remove Surface modifier when removing force field from object
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Authored by Sergey Sharybin (sergey) on Nov 19 2013, 9:23 AM.

Details

Summary

Before this adding Surface type of force field and removing
this field would leave Surface modifier alive in the stack.

This might be really misleading and annoying.

Now removing force field will ensure no modifiers needed for
it are remained in the stack.

This also fixes missing notifier to redraw modifier stack
when changing force field type.

Diff Detail

Branch
force_field_surface

Event Timeline

This needs a blenderplayer stub for ED_object_check_force_modifiers, but will accept assuming you fix that when committing.

Apart from arc land included changes to addons hash everything went fine..