This was caused because the sample count was a 16 bit value and
once the sample count went above 65535 the samples repeated.
Details
Details
- Reviewers
Brecht Van Lommel (brecht) Sergey Sharybin (sergey) - Maniphest Tasks
- T92575: Cycles: With PMJ black pixels appear in the "Monster" scene while rendering ground truth
- Commits
- rCa48670ae1448: Fix T92575: Cycles black pixels when rendering with > 65k samples
rB0b060905d98c: Fix T92575: Cycles black pixels when rendering with > 65k samples
Diff Detail
Diff Detail
- Repository
- rB Blender
Event Timeline
Comment Actions
This seems to fix the black pixels for me but you may not want to increase the size of this value for rendering with huge numbers of pixel.
