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Fix Group Output nodes having different padding from Group Input nodes
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Authored by Nikhil Shringarpurey (Nikhil.Net) on Nov 3 2021, 6:45 PM.

Details

Summary

This patch fixes the bug raised in T92268.

As listed in that bug report, the group output node did not have the same size padding as the group input, leading to the node looking different and actually being smaller.

No one's life was threatened by this bug, but it was an annoying UI papercut that this diff fixes. It works across any use of group nodes (Geometry Nodes, Compositor, Shaders, and so on).

masterpatch

Changed reviewer from group as per ThomasDinges.

Diff Detail

Repository
rB Blender

Event Timeline

Nikhil Shringarpurey (Nikhil.Net) requested review of this revision.Nov 3 2021, 6:45 PM
Nikhil Shringarpurey (Nikhil.Net) created this revision.
Nikhil Shringarpurey (Nikhil.Net) edited the summary of this revision. (Show Details)
Nikhil Shringarpurey (Nikhil.Net) edited the summary of this revision. (Show Details)

This makes sense to me, I see no reason for the padding not to apply to nodes with no inputs.

This revision is now accepted and ready to land.Nov 18 2021, 4:49 PM