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Fix T93297: Incorrect eevee motion blur with geometry instances.
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Authored by Jacques Lucke (JacquesLucke) on Nov 23 2021, 2:21 PM.

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Summary

From code comment:

/* Geometry instances do not support motion blur correctly yet. The #key used in
 * #motion_blur_deform_data_get has to take ids of instances (#DupliObject.persistent_id) into
 * account. Otherwise it can't find matching geometry instances at different points in time. */

For 3.1 we should find a better way to support motion blur for geometry instances (which can currently only be created with geometry nodes). Fundamentally changing how the mapping of objects at different times works for 3.0 seems a bit risky now.

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Repository
rB Blender

Event Timeline

Jacques Lucke (JacquesLucke) requested review of this revision.Nov 23 2021, 2:21 PM
Jacques Lucke (JacquesLucke) created this revision.
This revision is now accepted and ready to land.Nov 23 2021, 3:11 PM