| Commit | Tree | Parents | Author | Summary | Date |
|---|
| da0935d503d0 | a044e8782211 | 33c79e518d66 | Jeroen Bakker | | Jan 12 2022, 12:11 PM |
| 33c79e518d66 | b2242fbc2b40 | a3f5722cc68d 1e61b759c7ad | Jeroen Bakker | Merge branch 'master' into tmp-gpu-shader-descriptor-2 | Jan 12 2022, 11:38 AM |
| a3f5722cc68d | fa04ad3080c0 | 3ed6b4bf63f9 | Jeroen Bakker | Check ubo struct sizes during compilation. | Jan 12 2022, 11:38 AM |
| 3ed6b4bf63f9 | cfbe43a9477b | f2801e5c6ea9 | Jeroen Bakker | gpu_shader_simple_lighting. | Jan 12 2022, 11:28 AM |
| f2801e5c6ea9 | adc1e400067e | fb6b4f42c4d5 | Jeroen Bakker | gpu_shader_3D_point*. | Jan 12 2022, 10:30 AM |
| fb6b4f42c4d5 | 24788fb76161 | 1d2e4a266775 | Jeroen Bakker | gpu_shader_3D_smooth_color. | Jan 12 2022, 10:17 AM |
| 1d2e4a266775 | ab43a0ea8fa5 | dce5210946ee | Jeroen Bakker | gpu_shader_3D_uniform_color. | Jan 12 2022, 10:09 AM |
| dce5210946ee | edb004a7bcd5 | 7eeb7fd4062f | Jeroen Bakker | Fix create info mismatch. | Jan 12 2022, 9:46 AM |
| 7eeb7fd4062f | b34b9282c88a | bf13e5458db1 | Jeroen Bakker | gpu_shader_3d_depth_only. | Jan 12 2022, 9:42 AM |
| bf13e5458db1 | c8297dc37708 | 414d1ea1c1d0 | Jeroen Bakker | gpu_shader_3d_flat_color. | Jan 12 2022, 9:21 AM |
| 414d1ea1c1d0 | df2717f18b2e | e748d6d57c94 | Jeroen Bakker | Fix clang-tidy warnings. | Jan 12 2022, 8:12 AM |
| e748d6d57c94 | 233a655588e6 | bbf6a0c6aa4a 7f28084e2a94 | Jeroen Bakker | Merge branch 'master' into tmp-gpu-shader-descriptor-2 | Jan 12 2022, 7:59 AM |
| bbf6a0c6aa4a | 1c922236b6e3 | e6a8c874ba5a | Jeroen Bakker | gpu_shader_gpencil_stroke. | Jan 11 2022, 1:38 PM |
| e6a8c874ba5a | 38f339a35bab | 3509bda16475 | Jeroen Bakker | Switched builtin shaders to use create infos. | Jan 11 2022, 10:28 AM |
| 3509bda16475 | 23db9b159f8d | f4b6db1f6dda | Jeroen Bakker | Fix memory leak. | Jan 11 2022, 9:49 AM |
| f4b6db1f6dda | 83bb88007b88 | 162280ac2246 | Jeroen Bakker | gpu_shader_2D_nodelink + gpu_shader_2D_nodelink_inst. | Jan 11 2022, 9:28 AM |
| 162280ac2246 | 780d52a072d9 | 258192e47c33 f5e90a943f11 | Jeroen Bakker | Merge branch 'master' into tmp-gpu-shader-descriptor-2 | Jan 10 2022, 1:32 PM |
| 258192e47c33 | 48b0754ca078 | e72f81b75049 | Jeroen Bakker | gpu_shader_3d_point_*. | Jan 10 2022, 12:00 PM |
| e72f81b75049 | ed375e00831f | 985896834851 | Jeroen Bakker | gpu_shader_instance_varying_color_varying_size. | Jan 10 2022, 11:33 AM |
| 985896834851 | ba0e1c7f565f | 867f1209e029 | Jeroen Bakker | gpu_shader_2D_area_edges. | Jan 10 2022, 11:21 AM |
| 867f1209e029 | 6957557984db | 651ae585cad6 | Jeroen Bakker | gpu_shader_2D_uv_uniform_color. | Jan 10 2022, 9:49 AM |
| 651ae585cad6 | bc88f1c97405 | 0e8fd2b064fe | Jeroen Bakker | gpu_shader_2D_uv_verts. | Jan 10 2022, 9:42 AM |
| 0e8fd2b064fe | d58169a2634c | 6ae20c4229f9 | Jeroen Bakker | gpu_shader_2D_point_uniform_size_varying_color_outline_aa. | Jan 10 2022, 9:17 AM |
| 6ae20c4229f9 | 22323eda9baf | 8822b39dd819 | Jeroen Bakker | gpu_shader_2D_point_uniform_size_uniform_color_outline_aa. | Jan 10 2022, 8:40 AM |
| 8822b39dd819 | 4e09170880db | 5f0e0c94cc82 | Jeroen Bakker | gpu_shader_2D_point_uniform_size_uniform_color_aa. | Jan 10 2022, 8:25 AM |
| 5f0e0c94cc82 | 82a42192d871 | e39a1525a527 | Jeroen Bakker | gpu_shader_2D_point_varying_size_varying_color. | Jan 10 2022, 8:16 AM |
| e39a1525a527 | 3e71429b986a | 375c872799d6 | Jeroen Bakker | Moved missing shaders to gpu_shader_todo_info.hh | Jan 10 2022, 8:08 AM |
| 375c872799d6 | be5a3cb3a9a6 | 960ce1e628dc | Jeroen Bakker | EditUVs faces, edges and facedots. | Jan 7 2022, 3:47 PM |
| 960ce1e628dc | 4555fceac5e2 | a54cc2acd2f4 | Jeroen Bakker | Added stubs for all missing shaders. | Jan 7 2022, 2:59 PM |
| a54cc2acd2f4 | 424e527c85ac | 6e605978bf92 | Jeroen Bakker | Added #ifndefs in all builtin shaders. | Jan 7 2022, 2:29 PM |
| 6e605978bf92 | 94a483b42069 | a5a947190aee | Jeroen Bakker | Migrated shaders. | Jan 7 2022, 2:11 PM |
| a5a947190aee | 453d13c799ab | c95892961717 | Jeroen Bakker | Migrated shaders. | Jan 7 2022, 12:05 PM |
| c95892961717 | 37569f40196d | 2ff9688677dd | Jeroen Bakker | Migrate GPU_SHADER_2D_CHECKER. | Jan 7 2022, 11:00 AM |
| 2ff9688677dd | a64153426a84 | aa2ef3db7abb | Jeroen Bakker | Migrated GPU_SHADER_KEYFRAME_SHAPE. | Jan 7 2022, 9:30 AM |
| aa2ef3db7abb | ea2d773b9509 | e3444ba522a8 | Jeroen Bakker | Fix compilation issues GPU_SHADER_3D_FLAT_COLOR. | Jan 7 2022, 9:30 AM |
| e3444ba522a8 | d45756a3c77a | 85a290b09d22 | Jeroen Bakker | Migrated GPU_SHADER_TEXT. | Jan 7 2022, 8:54 AM |
| 85a290b09d22 | 478a03b70db0 | f430fb74acd9 | Jeroen Bakker | Fail compilation when a shader can't be compiled. | Jan 7 2022, 8:52 AM |
| f430fb74acd9 | 2c42c586b9b6 | 1c975749b0ce | Jeroen Bakker | Fix compilation noperspective. | Jan 7 2022, 8:51 AM |
| 1c975749b0ce | ffbf20af1e1c | 7dd207dae36b | Jeroen Bakker | | Jan 7 2022, 8:09 AM |
| 7dd207dae36b | d6a12362e49b | eccfea7dd294 | Clément Foucault | | Jan 5 2022, 3:45 PM |
| eccfea7dd294 | 8598410e3d84 | 887ec48df9ba | Jeroen Bakker | Add create info for gpu_shader_3D_image_modulate_alpha. | Jan 5 2022, 3:34 PM |
| 887ec48df9ba | 05a55099fb54 | 60f7652a9285 | Jeroen Bakker | Enable compilation for gpu_shader_3D_flat_color variants. | Jan 5 2022, 3:04 PM |
| 60f7652a9285 | 4e0172c2d47c | eac81b732e30 | Jeroen Bakker | Reduce compile units for shader_builder. | Jan 5 2022, 2:17 PM |
| eac81b732e30 | dc7f6d1717b3 | 0bf4c5d5327a | Jeroen Bakker | Removed one level of libraries for shader_builder. | Jan 5 2022, 12:34 PM |
| 0bf4c5d5327a | 7f930082bf45 | cdf37eea51a6 | Jeroen Bakker | | Jan 5 2022, 12:18 PM |
| cdf37eea51a6 | 0cb085acdfb4 | a532373ef2ed | Jeroen Bakker | Fix shader-builder should exit when no parameters are given. (Show More…) | Jan 5 2022, 8:08 AM |
| a532373ef2ed | 20334e21fb0c | 1ef47fadc0a6 | Clément Foucault | Make all existing descriptors compile | Jan 4 2022, 11:41 PM |
| 1ef47fadc0a6 | 33c0fb7b1019 | b34f0eec125e | Clément Foucault | Fix more bug and missing attribute handling in depedency propagation | Jan 4 2022, 11:29 PM |
| b34f0eec125e | d8ca13f5bc2d | 2d73721c02d0 | Clément Foucault | fix shared utils | Jan 4 2022, 9:26 PM |
| 2d73721c02d0 | e59906ea8cb4 | 84c6e04d79c1 | Clément Foucault | Fix errors in GL backend | Jan 4 2022, 9:25 PM |
| 84c6e04d79c1 | 390b41059bb4 | 403a3162f5ee | Clément Foucault | Add Shader Shared utils and structs for draw and workbench | Jan 4 2022, 3:23 PM |
| 403a3162f5ee | f606e1177d13 | 8632f10e7b34 | Clément Foucault | Cleanup: Make binding always first in generated layout | Jan 4 2022, 3:22 PM |
| 8632f10e7b34 | 52765c349fe2 | e7136ac0da1f | Clément Foucault | Add support for builtins | Dec 22 2021, 3:32 PM |
| e7136ac0da1f | 46ccbfe32742 | 8b097d53b203 | Clément Foucault | Implement OpenGL backend support 2/2 | Dec 15 2021, 5:39 PM |
| 8b097d53b203 | fb2cf25fd8ec | f87e51ad563a c101ded46327 | Clément Foucault | Merge branch 'master' into gpu-shader-descriptor | Dec 15 2021, 2:05 PM |
| f87e51ad563a | 0963200757dd | d7b310b69985 | Clément Foucault | Implement OpenGL backend support 1/2 | Dec 15 2021, 2:03 PM |
| d7b310b69985 | 00fe7341e7d3 | c9b32f041204 | Clément Foucault | ShaderCreateInfo: Rewrite implementation in C++ | Dec 14 2021, 6:14 PM |
| c9b32f041204 | eddde31e25d7 | 5967e12c21e3 3f96555123db | Clément Foucault | Merge branch 'master' into gpu-shader-descriptor | Dec 13 2021, 3:14 PM |
| 5967e12c21e3 | cc4fc29bf146 | a590474f4c8b | Clément Foucault | | Nov 24 2021, 9:41 PM |
| a590474f4c8b | ac4a3973e717 | b2462b6f5c9e | Clément Foucault | Fix compilation & dependency depth | Nov 24 2021, 8:09 PM |
| b2462b6f5c9e | 7005e7493deb | 21ee89c52f1a | Clément Foucault | Make shaders sources from draw included in the dependency library. | Nov 24 2021, 7:46 PM |
| 21ee89c52f1a | f52f240b0e84 | 2c95da88aa03 | Clément Foucault | Fix compilation issues on MSVC and a bug in builder | Nov 24 2021, 6:56 PM |
| 2c95da88aa03 | 404025c37da5 | 7358a5aba262 | Clément Foucault | | Nov 24 2021, 5:58 PM |
| 7358a5aba262 | 05e78aa166ec | 9159295c3c36 | Clément Foucault | | Nov 24 2021, 5:52 PM |