When scene strip is used to add composition from another sequencer, it
was rendered in "host" scene resolution. This means that larger
composition can't be added to scene with smaller resolution without
result being effectively cropped. When scene strip is used to add 3D
render, it is rendered in input scene resolution.
Always render in resolution specified in input scene.
To explain visually:
This is composition (1000x1000) I would like to use as background for example:
If I add this as scene strip to new scene with 800x500 resolution and scale it to fit I get this result:
The whole image is cropped and 4 rectangles are deformed, because these are scaled color strips that always fill whole image, so they are "sensitive" to resolution
Example .blend file

