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Cleanup: move Mesh Sequence Cache modifier to C++
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Authored by Kévin Dietrich (kevindietrich) on Dec 24 2021, 7:47 AM.

Details

Summary

This moves MOD_meshsequencecache.c to C++ and fixes compile warnings
introduced from the change. This uses C++ style casts, as well as
nullptr instead of NULL.

This will allow to output GeometrySets from the modifier, which is C++.

Diff Detail

Repository
rB Blender
Branch
abc_review_cpp_mod (branched from master)
Build Status
Buildable 19612
Build 19612: arc lint + arc unit

Event Timeline

Kévin Dietrich (kevindietrich) requested review of this revision.Dec 24 2021, 7:47 AM
Kévin Dietrich (kevindietrich) created this revision.

Seems like this should be an uncontroversial change that can be quickly approved?

source/blender/modifiers/intern/MOD_meshsequencecache.cc
397

Merge conflict.

  • Merge branch 'master'
  • Remove missed merge conflict
This revision is now accepted and ready to land.Mar 23 2022, 3:27 PM