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Fix: connecting hair fails on meshes with no generative modifiers
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Authored by Aleksi Juvani (aleksijuvani) on Jan 6 2022, 3:47 PM.

Details

Summary

Fixes a bug introduced in rB5dedb39d447b. mesh_original is not set if the
mesh has no generative modifiers, in which case we can use mesh_final, which
would seem to be consistent with the rest of the particle code. An alternative
approach would be to make sure that mesh_original is always set in
deformVerts.

Diff Detail

Repository
rB Blender