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| Commit | Tree | Parents | Author | Summary | Date |
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| 3cc75adb5de4 | 9abe167c89b6 | 934067619c96 | Campbell Barton | typo | Jul 16 2015, 4:48 PM | | 934067619c96 | ee6c718c9c4c | 46cd609c2f8f | Campbell Barton | Refactor cdDM_buffer_copy_normal to avoid array allocation | Jul 16 2015, 4:46 PM | | 46cd609c2f8f | c2697f39566c | 07f0a332d4f6 | Campbell Barton | Remove redundant if check | Jul 16 2015, 4:28 PM | | 07f0a332d4f6 | 6674057e03e7 | 2b1acdb0eba1 | Campbell Barton | When calculating the modifier stack, prepare for looptri by default (Show More…) | Jul 16 2015, 4:16 PM | | 2b1acdb0eba1 | b9b467e4b466 | 636ed94ad50a | Campbell Barton | Correct last commit | Jul 16 2015, 4:09 PM | | 636ed94ad50a | e903905a1751 | df6d0aacb3a4 | Campbell Barton | Move MLoopTri access behind API calls | Jul 16 2015, 4:04 PM | | df6d0aacb3a4 | 567624904134 | 660deeb9ca0f | Campbell Barton | Use loop-data for subsurf normals | Jul 16 2015, 1:10 PM | | 660deeb9ca0f | 1fa45a0549df | 7003a0ddfbdc | Campbell Barton | use loop-data for subsurf uv's | Jul 16 2015, 1:06 PM | | 7003a0ddfbdc | fa831fe5f340 | f456131666b8 | Campbell Barton | Fix for flipped colors drawing vertex colors in subsurf | Jul 16 2015, 12:49 PM | | f456131666b8 | b28c3b40aa3a | 05c9ece60f98 | Campbell Barton | Fix for subsurf using MCol instead of MLoopCol | Jul 16 2015, 12:35 PM | | 05c9ece60f98 | 6ec4d5ea94c0 | ea8fa9a34c01 | Campbell Barton | quiet uninitialized warning w/ memcmp | Jul 16 2015, 11:53 AM | | ea8fa9a34c01 | ae4dbc2064e7 | d229e5e66090 6568b6d1cdca | Campbell Barton | Merge branch 'master' into temp-derivedmesh-looptri | Jul 16 2015, 10:15 AM | | d229e5e66090 | 73766b46773d | 5d9a86356fc0 b00c49838a4d | Campbell Barton | Merge branch 'master' into temp-derivedmesh-looptri | Jul 16 2015, 7:53 AM | | 5d9a86356fc0 | b90917f13972 | c219e59ffb7d | Antony Riakiotakis | Correctly support UVs with VBO/cddm | Jul 15 2015, 9:00 PM | | c219e59ffb7d | 39ed5f744f1a | a5e3c4f04ce0 | Antony Riakiotakis | Revert "Port UV display to new design. As plus, we can remove the extra buffer… (Show More…) | Jul 15 2015, 8:21 PM | | a5e3c4f04ce0 | 34a2c1a07d3b | 376b125a8650 | Antony Riakiotakis | Port UV display to new design. As plus, we can remove the extra buffer… (Show More…) | Jul 15 2015, 8:17 PM | | 376b125a8650 | 39ed5f744f1a | 4cac468e09d3 | Antony Riakiotakis | Port texture paint and mcolor GPU upload to new design | Jul 15 2015, 7:57 PM | | 4cac468e09d3 | f5f566a7864f | b75f35c3bd9f | Antony Riakiotakis | Textured and GLSL drawing for cddm except from tangent layer now ported… (Show More…) | Jul 15 2015, 7:29 PM | | b75f35c3bd9f | 8a98269fd72e | 790c47be71a4 13c39e90b3c0 | Antony Riakiotakis | Merge branch 'master' into temp-derivedmesh-looptri (Show More…) | Jul 15 2015, 7:24 PM | | 790c47be71a4 | d4cdabb6ce48 | 848de677e486 | Antony Riakiotakis | Start move drawing code for cdderivedmesh to indexed/mpoly design. This is WIP… (Show More…) | Jul 15 2015, 5:36 PM | | 848de677e486 | bb59bffc3578 | 1d9078535056 | Campbell Barton | No need to use looptri to convert vertex colors | Jul 15 2015, 5:03 PM | | 1d9078535056 | 020dfaf9d589 | 64001874f03b | Antony Riakiotakis | Use mloopcol to check if we want to enable colors for drawing | Jul 15 2015, 4:06 PM | | 64001874f03b | 5c8c85b9abc9 | 589e4836f511 32c6d92cb0da | Antony Riakiotakis | Merge branch 'master' into temp-derivedmesh-looptri | Jul 15 2015, 3:37 PM | | 589e4836f511 | 56ddf2ecddff | c8a0daff452b | Campbell Barton | match looptri axis calculation with editmesh & tessface | Jul 15 2015, 11:04 AM | | c8a0daff452b | b669ada523ca | 1e55222709bd | Campbell Barton | correct for mistake | Jul 15 2015, 10:32 AM | | 1e55222709bd | 2827a2da509b | cb49186e2cf4 | Campbell Barton | Fix for DM_draw_attrib_vertex which was temp disabled | Jul 15 2015, 9:25 AM | | cb49186e2cf4 | b90cf591c25f | 4f55a3aec7ca | Campbell Barton | Correct bad index use | Jul 15 2015, 8:47 AM | | 4f55a3aec7ca | ac177b681ace | 4143b8a6c7ce | Campbell Barton | Re-Branch temp-derivedmesh-looptri against master | Jul 15 2015, 8:32 AM |
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