Page MenuHome

Improve camera shift docs
Needs RevisionPublic

Authored by Jan Vopicka (johan_apes) on Apr 8 2022, 4:43 PM.

Details

Summary

Specified the units of cameras shift value and included note that orthographic scale multiples this value

Diff Detail

Repository
rB Blender

Event Timeline

Jan Vopicka (johan_apes) requested review of this revision.Apr 8 2022, 4:43 PM
Jan Vopicka (johan_apes) created this revision.
Brecht Van Lommel (brecht) requested changes to this revision.EditedApr 8 2022, 5:38 PM

Thanks, but the description is not correct, shift is not in world units.

An X shift of 1.0 moves the left edge of the image to the right edge, regardless of the camera projection.

This revision now requires changes to proceed.Apr 8 2022, 5:38 PM