A change proposed in T97697, using existing saturation as a multiplier for the filter operation
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
Event Timeline
Comment Actions
While this patch seems to fix the most obvious artefacts, I'd like to hold off for a bit and let us investigate a better solution.
If we can't get one in time for the 3.2 release then we should commit this though as a short term solution for this release.