This patch adjusts the UI layouts for the tool header and the tool
properties in sculpt mode in a few ways. The goals are to better group
related settings, keep fundamental settings easily accessible, fix the
availability of some options, and make better use of space.
| Before | After |
|---|---|
- Remove ID template in tool header
- This didn't serve any purpose and was just taking up space
- More advanced selection of brushes can be done in the properties panels
- Rename "Add Amount" to "Count" for add brush
- This just sounds a bit more natural
- Add "use pressure" toggles to radius and strength sliders
- For accessibility and consistency with mesh sculpt mode
- Move strength falloff to a popover
- Allows configuration in "Custom" mode
- Keeps less-adjusted settings out of the way
- Move many "Add" brush settings to popover called "Curve Shape"
- There were too many options to fit in the header
- Grouping related options makes them easier to understand
- Move two "Grow/Shrink" options to a popover called "Scaling".
- Don't display "Falloff" panel in property editor when it has no effect
- It was confusing to see the useless settings when the add or delete brushes were active









