This patch adds a new cavity automasking mode. Cavity masking is a great way to quickly add detail in crevices and the like. It's meant to be used with the Paint brush in color attribute mode.
Differences from the sculpt-dev implementation:
- It uses the word "cavity." When I first implemented this I wasn't aware this feature existed in other software (and other paint modes in Blender), and for reasons that escape me today I initially decided to call it a concave or concavity mask.
- The cavity factor works a bit differently. It's no longer non-linear and functions as a simple scale around 0.5f.
- Supports custom curves.
- Supports blurring.
There is also a new automask -> mask baking tool.




