The mask is expected to be always be displayed smooth, and the
option mainly existed for some legacy drivers. IF smooth drawing
causes issues it should be fixed in the drawing code, not as an
option in the interface.
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- mask_smooth (branched from master)
- Build Status
Buildable 22628 Build 22628: arc lint + arc unit