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OBJ: always set eevee blend mode when material "d" is below 1.0
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Authored by Aras Pranckevicius (aras_p) on Jul 6 2022, 8:23 AM.

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Summary

Fixes T97743: the import code was setting EEVEE blending mode whenever a transparency texture was present (map_d), or when the materials illum was saying "yo, transparency!". But if only the material's d was below 1.0, it was not setting the blend mode, which is different to user expectations.

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rB Blender

Event Timeline

Aras Pranckevicius (aras_p) requested review of this revision.Jul 6 2022, 8:23 AM
Aras Pranckevicius (aras_p) created this revision.
This revision was not accepted when it landed; it landed in state Needs Review.Jul 7 2022, 10:35 AM
This revision was automatically updated to reflect the committed changes.