Fixes T97743: the import code was setting EEVEE blending mode whenever a transparency texture was present (map_d), or when the materials illum was saying "yo, transparency!". But if only the material's d was below 1.0, it was not setting the blend mode, which is different to user expectations.
Details
Details
- Reviewers
- None
- Maniphest Tasks
- T97743: OBJ/MTL import: opaque blend mode when d<1
- Commits
- rBbddcb89cdaa6: OBJ: always set eevee blend mode when material "d" is below 1.0
Diff Detail
Diff Detail
- Repository
- rB Blender