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Cycles: refactor rays to have start and end distance
AbandonedPublicDraft

Authored by Brecht Van Lommel (brecht) on Jul 14 2022, 6:04 PM.

Details

Summary

For transparency and volume rays, adjust these distances rather than the ray
start position. The goal is to improve precision, but this change by itself is
not intended to solve anything.

Diff Detail

Repository
rB Blender
Branch
ray-t (branched from master)
Build Status
Buildable 22996
Build 22996: arc lint + arc unit