Remove duplicate loading of the monospaced font. This was done to avoid
threading issues but is no longer needed.
The monospaced font is currently loaded a second time and is used as blf_mono_font_render. This had been done to avoid problems where a separate thread drew with the mono font for the render window, the color grid, etc. This would cause threading issues while drawing the UI.
However the underlying causes of these threading issues have subsequently been fixed. FreeType is now perfectly threadsafe if a mutex lock is used around uses of FT_New_Face, FT_New_Memory_Face, and FT_Done_Face (which we do). And we properly lock protect our glyph caches.
Note that this patch is unrelated to D15644: BLF: Mutex Lock Glyph Cache Per Font, Not Global.