| Commit | Tree | Parents | Author | Summary | Date |
|---|
| d7f0c33b3d70 | da066c408dda | e5c461285f06 a7ac59414b8a | Benoit Bolsee | Merge remote-tracking branch 'origin' into decklink (Show More…) | Nov 13 2015, 6:32 PM |
| e5c461285f06 | 5baab81e4881 | a90ee7828ea1 | Benoit Bolsee | BGE: Add documentation for bge.types.BL_Shader.setUniformEyef() | Nov 13 2015, 12:46 AM |
| a90ee7828ea1 | e671daa9d057 | 47b0327de1d2 | Benoit Bolsee | BGE: Add documentation for decklink support in VideoTexture. | Nov 11 2015, 6:40 PM |
| 47b0327de1d2 | 6d9d54d01cca | a2bebb088095 | Benoit Bolsee | BGE: RASOffScreen object reimplemented with Renderbuffers. (Show More…) | Nov 5 2015, 6:32 PM |
| a2bebb088095 | cfedd7644d39 | ef40f9164ca9 | Benoit Bolsee | BGE: asynchronous render with ImageRender new render() method (Show More…) | Nov 3 2015, 5:37 PM |
| ef40f9164ca9 | 4d8d4bfeaf91 | 309b4ad8407f | Benoit Bolsee | Fix warnings when compiling WITH_DECKLINK=OFF and WITH_X11_ALPHA=OFF | Nov 2 2015, 2:28 PM |
| 309b4ad8407f | be7296574abc | 5b8f560e461a | Benoit Bolsee | BGE: multisample FBO supported in bge.render.offscreenCreate() (Show More…) | Nov 2 2015, 1:15 PM |
| 5b8f560e461a | a4589fd0281e | aefd3e555147 | Benoit Bolsee | BGE: fix call to GPU_offscreen_create after merge. | Oct 20 2015, 10:36 PM |
| aefd3e555147 | f74ba308ff2c | 7455298f8c6b 6bc007610263 | Benoit Bolsee | Merge remote-tracking branch 'origin/master' into decklink | Oct 20 2015, 10:03 PM |
| 7455298f8c6b | 2374d7f7a5d1 | 1be95bb0f435 | Benoit Bolsee | BGE: Image source refresh() accepts pixel format argument. (Show More…) | Oct 20 2015, 12:23 AM |
| 1be95bb0f435 | d7b227b85b46 | 9d18fd1188e1 | Benoit Bolsee | BGE: fix a bug in ImageRender.refresh(buffer): the scene was rendered twice. (Show More…) | Oct 12 2015, 11:44 PM |
| 9d18fd1188e1 | 92fa891b35de | c36f08d573a4 | Benoit Bolsee | | Oct 12 2015, 11:18 PM |
| c36f08d573a4 | be62a53dd0d9 | 656733ab2a3b | Benoit Bolsee | Remove auto-generated doc file. | Oct 9 2015, 10:11 AM |
| 656733ab2a3b | 0b7f9b5067a0 | c6248cce7386 24c94eaf9cfb | Benoit Bolsee | Merge remote-tracking branch 'origin/master' into decklink | Oct 8 2015, 10:32 PM |
| c6248cce7386 | b47687ee7628 | 622cbd9d7f87 | Benoit Bolsee | BGE: new bge.logic.setRender() to enable/disable render. (Show More…) | Oct 8 2015, 10:26 PM |
| 622cbd9d7f87 | d5226106af7b | c56384944d07 | Benoit Bolsee | BGE: API documentation for FBO creation and use in VideoTexture. | Oct 6 2015, 5:49 PM |
| c56384944d07 | 3307930ef759 | c750ef6cf40c | Benoit Bolsee | BGE: new rasterizer method to create FBO for custom render in VideoTexture. (Show More…) | Oct 6 2015, 2:46 PM |
| c750ef6cf40c | b2bf1f26fcd9 | 2658c6716513 | Dalai Felinto | BGL: GL 3.0 methods (Framebuffer related) | Sep 21 2015, 10:52 PM |
| 2658c6716513 | 5776eb51ac6d | 26b730b18084 fc97204742d3 | Benoit Bolsee | Merge remote-tracking branch 'origin/master' into decklink… (Show More…) | Sep 29 2015, 11:42 AM |
| 26b730b18084 | 7b2cd34e1c73 | 02c618fb9453 | Benoit Bolsee | Remove duplicate call to glColorMask() in ImageRender::Render(). | Aug 30 2015, 11:06 PM |
| 02c618fb9453 | e85bf5281d26 | 6c7358a7e90d | Benoit Bolsee | VideoTexture: Add an optional parameter to the refresh method of image sources. (Show More…) | Aug 30 2015, 10:37 PM |
| 6c7358a7e90d | f83109d7e151 | 521edaaf75ad | Benoit Bolsee | | Jul 13 2015, 9:51 PM |
| 521edaaf75ad | 288a38739b2c | b3df9f4407d4 04e9a707f4ce | Benoit Bolsee | Merge remote-tracking branch 'origin/master' into decklink | Jun 23 2015, 10:58 PM |
| b3df9f4407d4 | ca55d52d36e7 | cccb8f0b14e5 | Benoit Bolsee | WGL: fix minor error in previous patch. | Jun 20 2015, 2:07 PM |
| cccb8f0b14e5 | 82ced58e592c | e936abdb3f75 | Benoit Bolsee | | Jun 20 2015, 12:57 PM |
| e936abdb3f75 | 3e651dc4d5b6 | cb21edde3e55 | Benoit Bolsee | BGE VideoDeckLink: Implement memory locking in Linux. (Show More…) | May 1 2015, 8:31 PM |
| cb21edde3e55 | 28c88880fb15 | 91db6eca4783 | Benoit Bolsee | BGE VideoLinck: add AMD pinned memory, fix OGL capture method. (Show More…) | May 1 2015, 6:36 PM |
| 91db6eca4783 | e57a166f315d | 2a41ec616f88 | Benoit Bolsee | BGE VideoDeckLink: forgot one cleanup in last commit. | Apr 22 2015, 4:39 PM |
| 2a41ec616f88 | 570ef3f21ec0 | c1bfbcbbb567 | Benoit Bolsee | BGE VideoDeckLink: Minor cleanup in Windows implementation. | Apr 22 2015, 4:36 PM |
| c1bfbcbbb567 | 17cfc7e106bd | 0b7337ed1902 | Benoit Bolsee | Atomic ops: return value of *add* and *sub* consistent across OSes. (Show More…) | Apr 16 2015, 11:56 PM |
| 0b7337ed1902 | 2a93f620339c | c507e157c421 | Benoit Bolsee | BGE DeckLink: support capture in Linux - part I. (Show More…) | Apr 16 2015, 11:53 PM |
| c507e157c421 | d054adfaae4c | b64d76d8a215 | Benoit Bolsee | BGE Decklink: upgrade to Desktop Video 10.4 | Apr 16 2015, 5:28 PM |
| b64d76d8a215 | 070284e8d3d8 | fbc379b5cf5e | Benoit Bolsee | BGE DeckLink: Upgrade to Decklink version 10.4. | Apr 13 2015, 11:45 PM |
| fbc379b5cf5e | 7a05b7de75d6 | edd8c874d804 | Benoit Bolsee | | Apr 11 2015, 8:24 PM |
| edd8c874d804 | dc49632ec6b8 | 94e1a67383e1 | Benoit Bolsee | BGE DeckLink: small linux compilation fix. | Apr 10 2015, 11:00 PM |
| 94e1a67383e1 | f943ff6ff26a | bd9904615bae | Benoit Bolsee | BGE VideoTexture: 3D support+performance boost on DeckLink. (Show More…) | Apr 10 2015, 9:07 PM |
| bd9904615bae | 942d5247cb64 | 80f1ab3b62a1 | Benoit Bolsee | Player: new -a option to enable alpha on frame buffer. (Show More…) | Apr 9 2015, 9:41 AM |
| 80f1ab3b62a1 | c4e5c2f7437f | 50a139cf496a | Benoit Bolsee | BGE: VideoTexture.DeckLink: add level attribute. (Show More…) | Apr 8 2015, 8:57 PM |
| 50a139cf496a | ad7778dabb32 | 3dabaa598224 | Benoit Bolsee | BGE: Support VideoDeckLink in Linux, compiling but not yet working. | Apr 8 2015, 8:51 PM |
| 3dabaa598224 | e25cce9d9cb1 | 889573ba2128 | Benoit Bolsee | | Apr 7 2015, 11:00 AM |
| 889573ba2128 | 9713c8548e20 | 598854da765e d3388f0c7aa1 | Benoit Bolsee | Merge remote-tracking branch 'origin/master' into decklink | Apr 6 2015, 11:18 PM |
| 598854da765e | c92ad1906097 | d36f57c6ea75 d0aae79505ad | Benoit Bolsee | Merge remote-tracking branch 'origin/master' into decklink | Apr 6 2015, 6:08 PM |
| d36f57c6ea75 | 7128c3fd5f81 | 3f02a17bba87 | Benoit Bolsee | BGE: ImageViewport no texture to load when used with DeckLink. | Apr 6 2015, 4:49 PM |
| 3f02a17bba87 | 70de59f093c1 | edc169d63ec3 | Benoit Bolsee | | Apr 6 2015, 4:18 PM |
| edc169d63ec3 | b376cdafcd02 | 56283d0af8f1 | Benoit Bolsee | | Apr 4 2015, 3:56 PM |
| 56283d0af8f1 | 5351b66b7782 | f01f3949829f | Benoit Bolsee | BGE: setUniformEyef need automatic refresh on every frame. (Show More…) | Mar 30 2015, 11:02 PM |
| f01f3949829f | 581142561c70 | ad75477f1c8b | Benoit Bolsee | BGE: BL_Shader.setUniformEyef(): new uniform type to pass stereo eye value. (Show More…) | Mar 29 2015, 1:59 PM |
| ad75477f1c8b | 7a51f6ec9088 | a2df27ff89fb | Benoit Bolsee | | Mar 25 2015, 8:53 AM |
| a2df27ff89fb | f598e8075f93 | 430b754f9ab1 | Benoit Bolsee | VideoDeckLink: wip, card opening done, GPUdirect tbd. | Mar 23 2015, 11:27 PM |
| 430b754f9ab1 | 115450a40f81 | 3b38dc96af03 | Benoit Bolsee | Add Windows DeckLink API, put Linux aside for now. (Show More…) | Mar 21 2015, 11:15 PM |
| 3b38dc96af03 | 36fbefe1cb6d | d28bfb5022b5 | Benoit Bolsee | This branch adds support for Decklink capture card in the BGE. (Show More…) | Mar 21 2015, 2:50 PM |