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Fix T102008: Images are stretched when texture limit is enabled
ClosedPublic

Authored by Omar Emara (OmarSquircleArt) on Oct 24 2022, 11:23 AM.

Details

Summary

Currently, if an image exceed the texture limit setup by the user or the
GPU backend, it will be scaled down to satisfy the limit. However,
scaling happens independently per axis, that means the aspect ratio of
the image will not be maintained.

This patch corrects the smaller size to maintain the aspect ratio.

Diff Detail

Repository
rB Blender
Branch
fix-T102008 (branched from master)
Build Status
Buildable 24388
Build 24388: arc lint + arc unit