Details
Details
- Reviewers
Daniel Stokes (kupoman) Mitchell Stokes (moguri) - Commits
- rBS67f1fd25ee63: game engine: implement hitMaterial for collision and ray sensors
rBAC67f1fd25ee63: game engine: implement hitMaterial for collision and ray sensors
rB67f1fd25ee63: game engine: implement hitMaterial for collision and ray sensors
Diff Detail
Diff Detail
- Branch
- raysensor-hitMaterial
Event Timeline
Comment Actions
@Daniel Stokes (kupoman) did you test it? if so I'll push the patch. I didn't have time to test the code though (other than that it builds).
Comment Actions
I did not test it. I don't suppose you happen to have a file handy to test this with?
Comment Actions
I haven't tested it, but the code looks good to me. It would be nice to rework how materials interact with the physics system, but this should be nice to have in the mean time.