This patch adds an option to draw a volume that represent the camera frustum in the viewport.
It can be used to visualize what is the frustum of a camera, and what objects are in the frustum of this camera.
The UI is in the camera panel, behind show limits.
Video test: https://youtu.be/be-ku3YVgZ8
Test File: http://www.pasteall.org/blend/40883