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Mirror Modifier: Add offsets for mirrored UVs
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Authored by Chris Stankus (circuitfox) on Mar 10 2016, 1:11 AM.

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Summary

Implements feature suggested in T47436. The mirror modifier now has two fields that specify a -1 to 1 offset for the U and V axes when mirroring their coordinates.

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Repository
rB Blender