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Clear output matte for Double Edge Node
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Authored by Ted Schundler (tschundler) on Aug 21 2016, 10:59 AM.

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rB Blender

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Ted Schundler (tschundler) retitled this revision from to Clear output matte for Double Edge Node.
Ted Schundler (tschundler) updated this object.
Ted Schundler (tschundler) set the repository for this revision to rB Blender.

Please don't add the entire BF-Blender project as reviewers. This is a compositor patch, so the Compositing project should be sufficient. :)

Please don't add the entire BF-Blender project as reviewers. This is a compositor patch, so the Compositing project should be sufficient. :)

Sorry - last past I submitted was 10+ years ago related to scons building. I updated the reviewer. Hopefully this is set up correctly now?

That's fine, and no problem! :) Thanks for the patch!

This revision is now accepted and ready to land.Aug 24 2016, 11:17 AM
This revision was automatically updated to reflect the committed changes.