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Keying Screen Node
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Authored by Ted Schundler (tschundler) on Aug 23 2016, 4:33 AM.

Details

Reviewers
Aaron Carlisle (Blendify)
Group Reviewers
Documentation
Summary

for T43469

This node is roughly documented here: https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Keying
But that was very unclear to me without trying out the node myself. I don't know a better way to describe it, so I showed visually how it works.

The green screen image is from Mango / Tears of Steel

Diff Detail

Branch
/trunk/blender_docs
Build Status
Buildable 117
Build 117: arc lint + arc unit

Event Timeline

Ted Schundler (tschundler) retitled this revision from to Keying Screen Node.
Ted Schundler (tschundler) updated this object.
Ted Schundler (tschundler) set the repository for this revision to rBM Blender Manual.
Ted Schundler (tschundler) updated this object.

Please upload the images into the differential summary.

manual/compositing/types/matte/color_spill_key.rst
61–72
manual/compositing/types/matte/keying_screen.rst
31–35

Wrap lines longer than 120 characters.

Fixed line wraps, comparison formatting, added images using arc.

Tobias Heinke (TobiasH) added inline comments.
manual/compositing/types/matte/color_spill_key.rst
49

Appending a list of selectable option is standardized. See Limit. Channel, Algorithm above.

Figure Caption: period at end.

manual/compositing/types/matte/keying_screen.rst
44

Don't use hotkeys to identify UI elements (they mite change)
N: Properties Region
T: Tool Shelf

69

Use figure caption as an ID "Gradient plate creation." rather than colon constructs "like this:".

color_spill_key corrections

Updated keying screen docs to use captions instead of references from the text, per #TobiasH suggestion

This revision is now accepted and ready to land.Aug 25 2016, 8:51 PM